Unfortunately there is limited info on our wiki about the Track Editor because it was not one of the game's more popular features. That fact, coupled with the fact that it is no longer available makes it hard to write an article on it. If you have information that you believe could contribute to the creation of a page on the Track Editor, then I invite you to please create a page and we can help you structure your info into an article proper.
Awesome, thanks for letting us test this out for you!
If there are any users here who run into issues, report it using the link above. If you're not sure what info to include or aren't comfortable with it, please message an administrator.
Interesting, have you checked to ensure your system language is also set to English?
It's a relatively common bug unfortunately. Occasionally after performing an update, the library is wiped, the cause being that during the update installation the library fails to be restored. It has been happening to some players since the game has been released, and seems to be more frequent if the user is playing offline instead of online
The difference is the 4.2 model uses a naturally-aspirated V8, while the 5.2 model uses a naturally-aspirated V10. VAG doesn't currently make an engine with 6.2L of displacement, though if they shoehorned the big 6.0 W12 from the Bentley Continental into an R8 that would be beyond awesome!
I do not see any posts here that were deleted by the admin team. Are you referring to edits on the main wiki?
Here's hoping for Circuit de Spa to be included. One of the all-time great tracks
There isn't much advice to give you beyond practicing and learning the tracks. I would personally suggest completing the license tests and perhaps trying out a few races in Arcade Mode first. Learning the capabilities of the various drivetrains can be tricky too, but everything comes together with time.
Take driving smooth and steady, especially with the throttle and steering. Once you're comfortable with the drivetrain behaviours you can build on them from there!
Lol good point Roo! I for one will always push for SSR11, no matter how unlikely that is, or Red Rock Valley.
True, lest we not forget the dark days of GT5 when all the Standard cars look like upscaled GT4 versions from the PS2.
I don't know, PD has a history of copy/pasting...
Holding "X", holding "X"......... 5 minutes later, still holding "X"
Yeah that's true, but I like the "racing" part of GT. Staring into the horizon going 300 mph is exciting at first, however at least for me it gets boring quickly
SSRX? Really? I was hoping for something a little more interesting, oh well.
Nice. Hopefully we get some more info on whether or not we'll get a new track. VERY excited on getting the TVR though!
Anyone think that we may get the new TVR Griffith added in an update? Looks great and makes 500 BHP
SSR11 has been absent from any GT game files since GT4, and even then it was only a thumbnail and a partially-overwritten texture file. Sorry, but whoever told you that SSR11 was in any of the PS3 games, no matter how small a remnant, is incorrect
I still think we should get the Sagaris instead of the Tuscan IMO...
Well if the 356 is anything like the Forza 6/7 version, it'll be pretty badass as it is. The DB3S is new to me too, but again, if its anything like the DBR1 '58 in Forza...