Gran Turismo Wiki

Ahead of the release of GT7's Spec III update and the PS5-only Power Pack DLC, we would like to know what version of GT7 you are playing. Click here to vote.

READ MORE

Gran Turismo Wiki

"With its monstrous levels of power and grip, this venerable machine could arguably be called America's first supercar."
―In-game catch text for the car, from GT6's Dealership

The Dodge Viper GTS '99 is a road car produced by Dodge. It first appeared in Gran Turismo 2, replacing the 1996 model that only appeared in the first game, and has been featured in all subsequent mainline games up to Gran Turismo 6, with the 2002 model overshadowing it in later games.

Colors[]

There are three colors are available for this vehicle:

  • Viper Bright Silver Metallic / Blue Stripes
  • Viper Black / Silver Stripes
  • Viper Red / Silver Stripes

In-game description[]

Dodge introduced the Viper concept car in 1989 to an awe-struck public to show that Chrysler was capable of producing something that could dethrone the Chevrolet Corvette as America's sports car. America's supercar war officially began in 1992, when Dodge released the 2-seater convertible to the public.

The Viper was as raw as sports cars came, with a loud, powerful engine and wide, menacing body that reminded many of the Shelby Cobra. For some the car was too over-the-top, and Dodge, hearing these comments, produced a fixed-roof version of the Viper, called the GTS, in 1996. At the same time, a race version of the GTS was also introduced, called the GTS-R. The GTS-R was created to contest the 24 Hours of Le Mans and the 24 Hours of Nurburgring.

The GTS didn't only get a fixed roof, but also received more power. The massive V10 under its long hood now produced 450 HP, as opposed to the 400 in the RT/10 roadster, which made the car quicker off the line.

The aerodynamic shape created by the fixed roof accounted for a better top speed, one that eclipsed the RT/10's top speed of 165 mph (266 km/h) to a new maximum of 185 mph (298 km/h). The GTS's handling was also sharper, thanks to the car's added structural rigidity. The FR (Front-engine, Rear-drive) supercar set record-breaking slalom and skidpad records, thanks in part to its meaty tires.

The original Viper was a nostalgic and pure sports car, but the attractive fixed-roof version, the GTS, catapulted the Dodge brand to supercar status.

Acquisition[]

Game Purchase location Credits Other methods
Gran Turismo 2 Dodge Dealership 75,410 ---
Gran Turismo 3: A-Spec Dodge Dealership 78,680 ---
Gran Turismo 4 Prologue --- --- Complete the Lesson #23 in Driving School
Gran Turismo 4 Dodge Legendary Car Dealership 78,000 ---
Gran Turismo PSP Dodge Dealership 78,000 ---
Gran Turismo 5 Used Car Dealership (Lv. 9+) 66,911 ---
Gran Turismo 6 SRT Dealership 78,000 ---

Trivia[]

  • This car also appears in Gran Turismo Concept, albeit unplayable through normal means; it can only be seen as a CPU car in the races.
  • In the Japanese, Asian, and Korean versions of Gran Turismo 4 Prologue, this car is incorrectly marked as a 1998 model for strange reasons, despite the car model being the exact same as the one from Gran Turismo 3: A-Spec (it was replaced with a much more accurate car model in the PAL version of GT4P). This model year inaccuracy was later fixed in the PAL version of the game, with the car being correctly labeled as a 1999 model again.
  • A Chrysler version of this car, along with the Dodge SRT4 '03, Dodge Viper GTS R Concept '00 and Dodge Viper SRT10 '03 was planned to be in Gran Turismo 4 as seen in a televised 3D Motors broadcast featuring footage of an unknown late-2004 GT4 demo build (presumably the TGS 2004 demo build) on Motors TV. Which would have had similar behavior to the Dodge Viper GTS-R (Team Oreca) '00 back in GT3 (outside of the NTSC-U version), being treated under Chrysler instead of Dodge. However, in the final game, only the Dodge variant exists in all versions of the game.
  • For some reason (likely the change in material rendering method), the blue stripes in the silver/blue color appear to look almost black-ish in PS3-era games under most lighting situations, compared to how it appears in the previous games.
    • Also for some reason, this car in PS3-era games is equipped with the wheels for 1996 and 1997 models.

Pictures[]

Videos[]

Notes[]