Gran Turismo Wiki
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== Development ==
 
== Development ==
 
The first time [[Kazunori Yamauchi]] requested to make this game, the higher up people did not allow him to. Instead, he made two other games: Motor Toon Grand Prix and Motor Toon Grand Prix 2. He was the main designer for both games and it allowed him to change each car's physics and experiment with the racing dynamics as a whole. He then requested to start Gran Turismo. The higher up at Polyphony Digital allowed him to make it. He then began development on his dream game.
 
The first time [[Kazunori Yamauchi]] requested to make this game, the higher up people did not allow him to. Instead, he made two other games: Motor Toon Grand Prix and Motor Toon Grand Prix 2. He was the main designer for both games and it allowed him to change each car's physics and experiment with the racing dynamics as a whole. He then requested to start Gran Turismo. The higher up at Polyphony Digital allowed him to make it. He then began development on his dream game.
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==Cars==
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here's a [[car list]] from gran turismo
   
 
== Gameplay ==
 
== Gameplay ==

Revision as of 20:12, 13 June 2009

Gran Turismo
Gran Turismo Cover
Developer Polyphony Digital
Publisher Sony Computer Entertainment
Designer Kazunori Yamauchi
Engine Custom
Platorm PlayStation
Release dates JP December 23, 1997
NA May 12, 1998
EU May 8, 1998
Genre Racing
Modes Single player
2 player (limited)
Ratings ESRB: Everyone
Media CD-ROM
Input Methods Dual Analog

Gran Turismo (commonly abbreviated to GT or GT1) is a racing game designed by Kazunori Yamauchi, and the first game in the Gran Turismo series. Gran Turismo was developed by Polyphony Digital and first published by Sony Computer Entertainment in 1997 for the PlayStation video game console. It was well-received publicly and critically, shipping a total of 10.85 million copies worldwide as of April 30, 2008 and scoring an average of 95% in GameRankings' aggregate. The game has started a series, and to date has spawned over 10 spin-offs and sequels.

Development

The first time Kazunori Yamauchi requested to make this game, the higher up people did not allow him to. Instead, he made two other games: Motor Toon Grand Prix and Motor Toon Grand Prix 2. He was the main designer for both games and it allowed him to change each car's physics and experiment with the racing dynamics as a whole. He then requested to start Gran Turismo. The higher up at Polyphony Digital allowed him to make it. He then began development on his dream game.

Cars

here's a car list from gran turismo

Gameplay

Gran Turismo is fundamentally based on the racing game genre. The player must maneuver an automobile to compete against artificially intelligent drivers on various race tracks. The game uses two different modes: arcade and simulation. In the arcade mode, the player can freely choose the courses and vehicles they wish to use. Winning races unlocks additional cars and courses.

However, simulation mode requires the player to earn different levels of driver's licenses in order to qualify for events, and earn credits(money), trophies and prize cars by winning race championships. Winning one particular championship also unlocks a video and a few additional demonstration tracks. Money earned by winning championships can be used to purchase additional vehicles, and for parts and tuning of all vehicles.

Gran Turismo features 178 cars and 11 race tracks. Unofficially there are 180 cars, but two cars from the Japanese version, the Honda CR-X del Sol SiR and VGi '95, were both cut from the American and European versions. They are accessible on the American version via Gameshark, along with the arcade mode-only Chevrolet Corvette '67 and Mazda Roadster RS '98.

Audio

The opening song for the US and European versions is a Chemical Brothers remix of the Manic Street Preachers song "Everything Must Go".

The game itself had a somewhat limited selection of songs. These include 'Lose Control' by Ash From the album 1977, 4 songs from the Swim era of Feeder (Chicken On A Bone Reworked instrumental, Shade Instrumental, Tangerine Instrumental, Sweet 16), 'As Heaven is Wide' by Garbage, 'Oxyacetalene', 'Skeletal', 'Autonomy', and 'Industry' by Cubanate. The opening song for the Japanese version is Moon Over The Castle; this song was in all of the Japanese versions of Gran Turismo.

Sequels

Gran Turismo 2 was released in 1999; Gran Turismo 3 was released in 2001; Gran Turismo 4 Prologue was released in 2004; Gran Turismo 4 was released in 2005; Gran Turismo 5 Prologue was released in 2007, and Gran Turismo 5 will be released in 2010, all the games of the series use a built-in engine, with exception of GT5 Prologue and GT5, that uses a modified version of CryEngine 2.

Smallwikipedialogo This page uses content from Wikipedia. The original article was at Gran Turismo (PlayStation). The list of authors can be seen in the page history. As with Gran Turismo Wiki, Wikipedia's text is available under the Creative Commons Attribution-ShareAlike 3.0 Unported License.