Gran Turismo Wiki
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Exclamation_point_yellow.png This page is about hidden content found in a Gran Turismo game's resources. This includes unfinished versions of cars and tracks that made it into the final game as well as scrapped content left in the game's files. We have gathered as much information about it as can be found online. Please note that we do not recommend attempting to modify the game to access this content as doing so can make the game unstable and may corrupt your save.
Editors: Please ensure the content has been verified against the relevant The Cutting Room Floor page. Unverified information about hidden content may be removed.

This page lists unused contents of Gran Turismo 3: A-Spec. Unless otherwise noted, all contents on this page are derived from this The Cutting Room Floor page.

Unused Cars[]

The following cars, while not normally accessible, are still part of the final game and can be accessed with cheat devices.

It is worth noting that the cars above, with exception of the 911 GT3 and the Stratoses, can be semi-legitimately obtained by purchasing them from a memory card containing a save data with at least one of the cars above in it.

The following cars do not have any mechanical parts:

Additionally, data for the Vector M12 can be found in the demo disc builds, although it uses the body of an NA2 Honda NSX.

Unused Menu Graphics[]

Unused early menu "fliers" exists for the following race events:

A number of these early fliers feature imagery that does not match the intended race. For example, the fliers for FF and MR Challenges featured a Toyota Altezza, an FR car, while the Evolution Meeting features that of a Nissan Skyline GT-R (R34)'s taillights. It should also be noted that the 4WD Challenge's flier features flavor text from the manual of the PowerBook G4.

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