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Throughout 2002 and 2003, Sony Computer Entertainment released multiple demo versions of Gran Turismo Concept tailored to certain needs of automakers, in order to promote cars that were present in the main Gran Turismo Concept game. Many of these demos are restricted to feature only one playable car model intended to be featured, and most of them impose time limits for each race.

Beneath these demos, traces of development of the true sequel to Gran Turismo 3: A-Spec, Gran Turismo 4, can be found, as cars slated for the then-future Gran Turismo title can be found inside the files of each demo.

Common Differences[]

Except otherwise mentioned, all demos share the following traits compared to the retail game:

  • Only Game Start and Options are available in the main menu screen. (Replay Theater is also available in the Lupo Cup Training Version.) Except in the Copen demo, the Gran Turismo Concept title logo is also replaced with the logo of the car it intends to be featured (or in the Lupo Cup demos, the Lupo Cup logo); the Polyphony Digital logo on the bottom is also replaced with the Gran Turismo Concept logo.
  • Only Single Race is available; time limits may apply. This does not apply to the Lupo Cup demo, where only Free Run is available instead.
  • Except for the Nissan 350Z demo, the opening movie has been removed and replaced with a disclaimer indicating that the game is a demo version. (Disclaimer text may vary between versions.)
  • Options menu has been reduced to five items: screen settings (same as the main game), DualShock 2 vibration settings (with player 2 options removed, as the demos is for one player only), and steering wheel-related settings (steering assists, force feedback, and calibration) for player 1 and 2 (in the Lupo Cup demos, only the player 1 menu is available), as well as a button to reset all available settings to defaults.

Gran Turismo Concept: Copen Special Edition[]

Gran Turismo Concept: Copen Special Edition is a demo version of Gran Turismo Concept featuring the Daihatsu Copen Active Top '02, given out mainly to early owners of the car in Japan. This demo is based on the initial Japanese release of the game (2001 Tokyo), as it was compiled on March 25, 2002, five days after the Korean release of the retail game (March 20).

The demo features one playable track, Autumn Ring (for one lap with time limit of 120 seconds), with Mid-Field Raceway and Tokyo R246 (as well as the reverse variation of Autumn Ring; only the forward layout is playable) also appearing in demo replays. Given the short length of the track and the car's low power, the demo race can be finished with skillful play. The playable version of Autumn Ring replaces all advertisements for other carmakers with Daihatsu, but they can still be found on tracks meant for demo replays. Later demos either replace the advertisements on all featured tracks (both playable and replay demo), or none at all.

Unlike later GT Concept manufacturer demos, this demo features the original game's logo on the title screen.

Gran Turismo Concept: Nissan 350Z Edition[]

Gran Turismo Concept: Nissan 350Z Edition (known simply as Gran Turismo: Nissan 350Z Edition on the American demo's disc label) is a demo version of Gran Turismo Concept featuring the Nissan 350Z '03. This demo was released in both North America (where GT Concept was otherwise not released on retail) and Europe.

The North American release, compiled on May 1, 2002, was primarily sent to car reviewers as part of press kit for the then-upcoming Z33 350Z, which also included a music CD tailored by Nissan to suit the reviewer's test drive, a DVD and a booklet showcasing the car, among others. The European version, packaged in standard SCEE demo disc case, was also primarily sent to European car reviewers, also as part of a press kit.

The demo features Côte d'Azur as playable track, limited to one lap and 150 minutes. Demo replays also feature Tokyo R246 and Seattle Circuit. All advertisements for other car brands or tuners on the track were also replaced with Nissan or Nismo logos, although oil or tire sponsors were left unchanged.

The American demo appears to be built on top of the Japanese GT Concept retail release, as the font used in the pause menu is the same as the one used in the Japanese version to support Japanese text (on top of the European/Japanese in-race soundtrack being used). The European demo, compiled later (on June 23, 2002), was based on the retail 2002 Tokyo-Geneva release (compiled two days later, and released on July 17) and replaces the pause menu font with the standard English font. Barring these differences, both the American and European version contains the same playable content.

Unlike other GT Concept-based demos, this demo retains the intro video from the 2001 Tokyo release; somewhat appropriately, another Nissan car (Nissan GT-R Concept (Tokyo Motor Show 2001) '01) appears in it. This applies to both versions of the demo.

The 350Z as it appears in the demo was replaced with localized versions of Nissan Fairlady Z Version S (Z33) '02 in later games, with finalized color names for each market.

Gran Turismo Concept: Airtrek Turbo Special Edition[]

Gran Turismo Concept: Airtrek Turbo Special Edition is a demo version of Gran Turismo Concept featuring the Mitsubishi AIRTREK Turbo-R '02.

This demo features both Autumn Ring and Swiss Alps as playable tracks, the latter included to highlight the car's offroad capabilities as a crossover SUV. Each race is limited to 90 seconds, with races set to be two (Normal)/three (Professional)/five (Ace) laps depending on the difficulty. Due to the time limit, it is impossible to normally finish the race. Much like the 350Z demo, Seattle Circuit and Tokyo R246 also appear in replay demos. In all of these tracks, all billboards for manufacturers other than Mitsubishi Motors (and Ralliart) were replaced with either of those, or for Eneos, a petroleum company owned by the larger Mitsubishi keiretsu (group of companies).

This demo was compiled on May 16, 2002.

Gran Turismo Concept: Nissan Micra Edition[]

Gran Turismo Concept: Nissan Micra Edition is a demo version of Gran Turismo Concept featuring the Nissan Micra Acenta '02 (simply referred as "Nissan Micra" in-game).

This demo, included as part of the press kit for the K12 Micra launching that year, features Autumn Ring as playable track. Much like the Airtrek demo, a 90 second time limit is imposed, and lap settings are based on difficulty chosen, meaning it is impossible to finish the race. Tokyo R246 and Seattle Circuit also makes appearance in demo replays, as with the Airtrek demo, but advertisements for manufacturers other than Nissan (as well as tuners other than Nismo) are left intact.

Two builds of the demo are known to exist, one compiled on October 4, 2002 (with product ID of SCED-51352) and another compiled on December 18, 2002 (with product ID of SCED-51352#2). Both builds feature the same playable content, however with different color choices for the car.

The Micra featured in the demo was replaced by Nissan MICRA '03 in later games, starting from Gran Turismo 4 Prologue.

Gran Turismo: Lupo Cup Training Version[]

Gran Turismo: Lupo Cup Training Version is a demo version of Gran Turismo Concept intended for competitors of Lupo GTI Cup Japan, a one-make championship for Volkswagen Lupo organized by Volkswagen Japan in 2003.

Two versions of the demo are known to exist, both compiled in April 2003. Each demo features a different Volkswagen Lupo cup car model, and different tracks that were part of Lupo GTI Cup Japan schedule:

  • Version 1, with blue cover and disc art, features Tsukuba Circuit, and Volkswagen Lupo Cup Car '00 as the playable car.
  • Version 2, with red cover and disc art, features Fuji Speedway, and Volkswagen Lupo GTI Cup Car (J) '03 as the playable car. (The (J) designation for the car in later games, as well as the "Lupo GTI Cup Japan" designation in Gran Turismo 4 Prologue, originates from the fact that particular car was originally created for this demo.)

Both tracks, making their semi-official series debuts, feature Lupo GTI Cup Japan branding on the home straight's track hoardings. As the demos were compiled in mid-2003, ahead of E3 2003 (held May 14 to 16 that year), there are more in-development assets for GT4 (that would be announced during that show) compared to previous builds, such as cars and tracks.

Due to the demo's intended purpose, the demo features significant differences compared to previous manufacturer demos:

  • A different disclaimer text is used.
  • In the Options menu, the option to configure second steering wheel controller has been removed.
  • Only manual transmission is available. All driving assists are also disabled with no way to enable them.
  • Instead of Single Race, the game loads into Free Run. All Free Run functionality including Data Logger and saving of ghost replays are available.
  • In-race music is disabled. It can be enabled during replays; however, only Daiki Kasho's songs are available, instead of the full GT Concept/GT3 music playlist.
  • As replay saving functionality is present, Replay Theater is available on the title screen menu.
  • Demo replays consist of three sample laps featuring the featured car and track. As Replay Theater is available, they can be viewed even without leaving the console idle.

The Version 1 demo's cover art was later used as the base for the Lupo Cup event flyer in GT5.

Notes[]

  1. The disclaimer translates to: "This product simulates driving on an actual circuit course. However, in actual circuit driving, factors such as changes in road surface conditions and deterioration of parts may affect the ability to drive at the same speed as in this product. Sony Computer Entertainment Inc. and Volkswagen Group Japan Co., Ltd. are not responsible for any incidents that may occur as a result of using this software."

External links[]