The Mazda Roadster 1.8 RS (NB) '98, called the Mazda MX-5 1.8 RS (NB, J) '98 in Europe and Mazda MX-5 Miata 1.8 RS (NB, J) '98 in North America, is a second-generation Roadster produced by Mazda. It has featured in every mainline Gran Turismo game up to Gran Turismo 6, though is purchasable only from Gran Turismo 2 onward. It's the first and most basic model of the NB-series MX-5/Miata/Roadster featured in Gran Turismo.
Colors[]
The player can pick six colors when they buy the car:
- Evolution Orange Mica
- Brilliant Black
- Highlight Silver Metallic
- Twilight Blue Mica
- Chaste White
- Classic Red
In-game description[]
"The 2nd generation Roadster with further weight reductions, to perfect the oneness with the car."
*The Mazda Roadster was sold at the Mazda MX-5/Miata in Europe/US.
In January 1998, nine years after its debut and became an instant classic, the second generation arrived. In Japan, Mazda's Eunos brand had disappeared, so the car became known simply as the Mazda Roadster. Although the look has slightly changed from the original model, the car retained the qualities that made the first-gen Roadster so endearing. Like the original, it was developed under the "rider, horse, one body" philosophy.
Under the hood was the same engine as before, a 1.8L DOHC inline-4 , but output was bumped to 143 BHP and 120.0 lb-ft. Mazda also introduced a new 6-speed manual gearbox to the options list. The first minor change happened in July 2000, when the new 1.8L S-VT was introduced (S-VT stood for Sequential Valve Timing), allowing the 4-cylinder engine to produce 158 HP and 125.1 lb-ft of torque. In Japan, the 1.6-liter DOHC inline-4, rated at 123 HP and 104.8 lb-ft of torque, was revived to go along with a 5-speed manual transmission. In addition to the engine tweaks, Mazda reinforced the body to accommodate the extra power. Also, a new model, the RS-II that featured 16-in. wheels, was added to the lineup. At the end of 2003, a turbocharged version was introduced, boasting 170 HP and 154.0 lb-ft of torque, giving the fun little convertible a mean side.
Acquisition[]
Game | Purchase location | Credits | Other methods |
---|---|---|---|
Gran Turismo | --- | --- | Arcade Mode only (NTSC-U/PAL) |
Gran Turismo 2 | Mazda New Car Dealership | 22,950 | --- |
Gran Turismo 3: A-Spec | Mazda Dealership | 22,950 | Win the Roadster Endurance (1/4 chance) |
Gran Turismo 4 | Late 90's Dealership | Approx. 11,470 | --- |
Gran Turismo PSP | Mazda Dealership | 22,950 | --- |
Gran Turismo 5 | Used Car Dealership (Lv. 0+) | Approx. 18,000 | --- |
Gran Turismo 6 | Mazda Dealership | 22,950 | --- |
Trivia[]
- While appearing in the international versions of the first Gran Turismo, it's use is limited to Arcade Mode only.
- If the car is added to the player's Simulation Mode garage with a cheat device or bought from a modified save containing the car, the game will crash when the "Info" button is pressed in the Garage. Since the game does not expect it to be accessed in the first place, there is no check for the nonexistent description and invalid memory is accessed. This also applies to the Chevrolet Corvette Sting Ray (C2) '67. Additionally, no tuning parts are available for the car, except for tires.
- In GT1's Arcade Mode, the car is listed as having 128 HP, the horsepower rating of the 1.6 S Package model. If the car is added to the player's Simulation Mode garage as mentioned above, it will have its actual horsepower rating.
- In GT2, a version of the car with D-Rights branding, a Japanese racing school operated by former racing driver Takashi Oi, is used in the IC-1 test. This version of the car is not available outside the related license test. If viewed with a cheat device outside the related test, it will inherit its specifications from the placeholder car, because the performance data for the D-Rights branded cars are stored with the license test data, away from the normally usable cars.
- In GT2, the US version's description makes reference to the equivalent USDM trim model, the Sports Package. However, the car's trim name was not changed in that version.
- In GT2, an unused secondary racing modification exists for the car; it is a slightly early version of the racing modification used by the 1.6 S Package and VS models.[1]
- The early duplicate also exists for the VS model only; the 1.6 S Package model has the duplicate racing modification replaced with a tilted trophy.[1]