Suzuka Circuit, formally Suzuka International Racing Course, is a real-world circuit based in Ino, Suzuka City, Mie Prefecture, Japan and operated by Honda Mobilityland Corporation, a subsidiary of Honda Motor Co, Ltd. It has a capacity of 155,000.
The major differences here compared to the race car course is the addition of a small chicane after the hairpin, about halfway through the 200R right-hander, and the last chicane has been pushed forwards about 30 m, and is tighter overall. These changes were added in response to Daijiro Kato's fatal accident at the Grand Prix of Japan in 2003, which resulted in MotoGP permanently leaving the track in favor of Twin Ring Motegi (which, up to that point, had hosted MotoGP's second Japanese race since 2000, as well as the sole Japanese Grand Prix in 1999).
In Tourist Trophy[]
The Suzuka track is featured in the following events:
- 250cc Competition Model Series - 5 laps
- Super Bike 1000 - 5 laps
- K1200R Cup - 3 laps
- Monster Series - 5 laps
- TT World Series - 7 laps
- Special Machine Festival - 10 laps
Layout & Sectors[]
Sector 1[]
The first corner, where you make your entry from the downhill home straight, is made difficult by the downhill inclination and braking, which lifts the load off of the rear tires. This makes the bike unstable in the turn. Use the orange wall, side roads and white lines indicating merging traffic to set your braking point, then brake in a straight line. For the driving line, consider the first and second corners to be a single corner, connecting both in a smooth line. For turn 2, make sure you hit the apex properly to raise your exit speed.
The S-bend at Suzuka, starting at turn 3, is a section that can have a major effect on lap times. To clear this efficiently, you need to coordinate steering and throttle operations well. It is important to rhythmically loosen the throttle as you turn the steering, and apply throttle as you straight the steering. At each corner, you want to set your apex at the far end of the turn, and make a smooth approach to the following corner.
Turn 6, the final right turn in the S, only has a shallow bank, and to the driver it looks as though it is banked the wrong way. Because of this this it is referred to as the Reverse Bank. In preparation for the Dunlop Corner which follows, keep a position along the inside curbstones, being careful not to go too wide at the exit.
Sector 2[]
Dunlop Corner is located at a point on the track with the steepest upward climb, and is also a blind corner. This makes it very difficult to set a proper driving line. Turn in from the outside, and set your apex around the center of the inside curbstones. Use the full width of the track, and make your exit towards the outside. Once you have made your exit, move to the left in preparation for Degner.
The cornering speed of the high speed turn 9 can be raised by driving to cut across the inside curbstones. However, you do need to be careful. If you go too deep onto the outer curbstones, on the outer side at the exit, it can disrupt your orientation at the next braking point. Also, turning in too early can run the risk of short-cutting the corner and incurring a time penalty. For the low speed turn follow along the inside curbstones, and make full use of the wide curbstones at the exit in order to raise your exit speed.
Sector 3[]
The 180-degree Hairpin Curve has a long flat out section following immediately after, so it is critical to raise your exit speed here. For the right hand 110R turn before the hairpin, take an out-in-out line in order to approach the Hairpin Curve from the outside. You will be braking as soon as you exit 110R. For the Hairpin Curve itself set your apex at the far end of the corner for a line that focuses on exit speed. Once you have adequately dropped your speed, face your car early towards the corner exit, and accelerate in a straight line. Be careful when you do this however, as getting on the throttle too early can disrupt the balance of the bike and send you off the track. Here a chicane has been added for MotoGP races, firm braking and gentle throttle application will allow the bike to smoothly exit here and prepare for the next two left-handers.
For the consecutive 200R and 250R, minimize your steering operation and drive so that you do not inhibit you acceleration. For the latter, set your apex on the far side of the corner in order to allow you to braking in a straight line.
One of the most difficult, left hand combined corners, formed by turns 17 and 18 on the Suzuka Circuit, is called the Spoon Curve. This is an important turn that will affect the top speed on the West straight. Focus on raising your exit speed as much as you can. For the entry into turn 17, brake using the side road on the right side of the track as your cue, and make your turn into the corner. Be wary of over speeding and causing understeer. On the exit, go wide all the way to the outer side of the track. For turn 18, make your approach be using the area where the outer curbstones end as your mark. Apply brakes lightly while turning to avoid understeer. After the apex the track will begin to descend, making the way ahead almost blind. Make sure you are not late on the throttle, and go wide all the way out to the curbstones as you exit the corner.
Sector 4[]
For the ultra high speed 130R, perform minimum deceleration and clear the turn in an out-in-out line. The trick here is to perform braking for entry early on. This will suppress load shifts of the car during turn in, and will give you additional cornering speed. Alternatively, release the throttle at the marshals hut and reapply it as you begin to turn in. As soon as the outer curbstones end, move your line to the left for the next chicane.
During a race, the chicane where you apply full brakes from high speed is an optimal point on the track for braking. Apply hard brakes, aiming to cut across the first curbstone of the chicane will make your approach to the second left hand corner easier. Use the curbstone again in the second corner, facing your bike towards the exit early on. Pen the throttle, and clear the final corner on the descent flat out.