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Tsukuba Circuit is a real world circuit featured in the series. It is a short circuit with an even mix of fast straights and tight technical corners. Ran in a clockwise direction it has three hairpin turns separated by a quick infield section and two long high-speed straight sections. It can be raced in the wet in Gran Turismo 4, Gran Turismo 6, and Gran Turismo 7.

Events[]

Gran Turismo 4[]

Beginner Events[]

Professional Events[]

Extreme Events[]

Japanese Events[]

One Make Races[]

Endurance Events[]

Special Conditions[]

Easy[]

Normal[]

Hard[]

Gran Turismo 5[]

Gran Turismo Sport[]

GT League

Gran Turismo 7[]

World Circuits

Missions

  • Beyond the Horizon: Japanese Sports Battle in Rainy Tsukuba
  • Moby Dick: Pit In or Stay Out 1
    • Tsukuba Circuit - 30 Laps; Garage Car Event (600PP or less)
      30 laps of drama at Tsukuba Circuit. Manage your tires and fuel carefully as you aim to finish the race!
      • Gold: 1st
      • Silver: 5th
      • Bronze: 10th
  • Moby Dick: Least Fuel, Fastest Lap 2
    • Eco Challenge; Toyota 2000GT '67
      Control fuel consumption by adjusting the fuel map and carefully controlling your throttle!
      • Gold: 1:22.000
      • Silver: 1:25.000
      • Bronze: 1:33.000
  • The Sun Also Rises: Expert Drifting
    • Drift Mission; Subaru BRZ Drift Car '17
      Wrestle a high spec drift machine under your control. In addition to what you have done until now, precise throttle control will be the key!
      • Gold: 5,300
      • Silver: 4,000
      • Bronze: 2,000
  • The Human Comedy: Tsukuba Circuit One Hour
    • One Hour Endurance Series; Garage Car Event (Mazda Roadster Touring Car, 610PP or less)
      A one-hour endurance race for Mazda Roadster Touring Cars. Don't forget your rain tires in case the heavens open!
      • Gold: 1st
      • Silver: 5th
      • Bronze: 15th

Layout & Sectors[]

Sector 1[]

The incline up until this point becomes flat at the first corner. Because forward view is limited and cars are prone to understeer here, the driver's level of braking technique will make a big difference to the time. Start braking using the side road on the left as your mark. Position yourself using the white barrier towards the back, and move to the inside of the corner.

Once you accelerate out, you will then pass through the 'S corner' in a straight line. From just before the 2nd apex of the S, straighten out you steering while braking, and approach the first hairpin.

Sector 2[]

Turn tight around the first corner utilizing the banked surface, and start to open the throttle using the end of the green curbstones on the inside as your guide. The Dunlop Corner is known for its large tire shaped arch. Brake slightly at the entry, and go all the way to the outside as you come out, clearing the 80R at full throttle.

Sector 3[]

For the second hairpin that has a tight entry, brake using the green curbstones on the left as your mark. Turn tightly around and start to open your throttle from around where the inside curbstones start becoming wider. Setting yourself up to accelerate quickly so that you pick up speed on the back stretch is key in improving your time.

The final corner is entered from top speed. The radius of the curve becomes gradually tighter, beginning at 100R and exiting at 90R. Use the markerboard on the left to time your brakes, and turn in a straight line. Use partial throttle, and start to gradually approach the inside from a middle line. Once you hit the apex around the end of the inside curbstones, accelerate out at full throttle.

Video[]

Tsukuba_Circuit_1_Lap_Attack

Tsukuba Circuit 1 Lap Attack

Circuit Experience - 1 Lap Challenge

Easter Eggs and Bugs[]

  • In Gran Turismo 4, there is a bug that exists where one can drive into the pit lane from any direction (Even from accidental cuts on the final corner), and the car will reset itself back to 0 MPH at the point of entry. As the car drives into the pit lane, it will only drive past 60 MPH without making a pit stop, as if driving through a real life styled penalty. Because of this, it makes scenarios where a pit stop is needed practically impossible, shunning down any chance one may have had of completing an endurance race on the circuit.
    • As another oversight, other cars do not seem to be affected by tire wear or fuel consumption, continually running at a consistent, steady rate without even pitting in.

Trivia[]

  • While the dry version can support up to six cars in Gran Turismo 4, the wet version allows only for two, and special cars cannot race there without an Arcade Mode-specific glitch.
  • Although it is not possible to start a race on the wet version in B-Spec Mode, as the track is a Special Conditions track in Gran Turismo 4, it is possible to pit in and switch to B-Spec at any time during a race.
    • The wet variation, is the only course from the "Real Circuits" list to have Special Conditions races.
  • In Gran Turismo 5 Prologue, if the player goes into the Special Settings menu and set Course Limit to Off (On by default), then an incomplete version of this course will appear at the Track Select screen for both Arcade and 2-Player modes. The course is most-likely present in the game data due to the ongoing development of Gran Turismo 5 at the time, with the course presumably being worked on during development at the time of release of GT5 Prologue. Attempting to enter this course in any game mode will result in the game to load the track indefinitely, thus requiring the player to quit the game.
  • In Gran Turismo 5, the PS2 version also exists in game data as a leftover.
  • In Gran Turismo Sport, there is an advertisement for iRacing plastered on the pit buildings.
    • A similar advertisement for the Sega World Drivers Championship appear on Fuji Speedway in the same game.

External links[]

Notes[]

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